Marzia Migliora’s artwork "The Spectre of Malthus", exhibited in 2020 at Museum MAGA in Gallarate as part of the eponymous exhibition, delves into themes the Italian artist has explored for years: peasant labor, agricultural history, the transformation of food from sustenance to commodity in today’s virtualized economy, exploitation of natural resources, and the historical role of women in these contexts. Motivated by personal and familial experiences, Migliora has pursued these investigations over the years through installations that use humble, natural materials. Given this background, it might seem surprising that "The Spectre of Malthus" is realized through virtual reality (VR), a sophisticated technology creating a 360° digital environment that immerses users in an alternative space. This raises questions: Why employ virtual reality to evoke awareness of nature and its cycles? Why mediate the relationship between humans and nature through a digital environment, rather than opting for more un-mediated, and less artificial means? Building on Migliora’s work, the article addresses this issue by examining case studies of artists since the 1980s who have similarly used technology to explore such topics.

Mangiare sintetico. Una riflessione su arte, cibo e tecnologie intornoall’opera di Marzia Migliora Lo spettro di Malthus, 2024-11-26.

Mangiare sintetico. Una riflessione su arte, cibo e tecnologie intorno all’opera di Marzia Migliora Lo spettro di Malthus

Elisabetta Modena
2024-11-26

Abstract

Marzia Migliora’s artwork "The Spectre of Malthus", exhibited in 2020 at Museum MAGA in Gallarate as part of the eponymous exhibition, delves into themes the Italian artist has explored for years: peasant labor, agricultural history, the transformation of food from sustenance to commodity in today’s virtualized economy, exploitation of natural resources, and the historical role of women in these contexts. Motivated by personal and familial experiences, Migliora has pursued these investigations over the years through installations that use humble, natural materials. Given this background, it might seem surprising that "The Spectre of Malthus" is realized through virtual reality (VR), a sophisticated technology creating a 360° digital environment that immerses users in an alternative space. This raises questions: Why employ virtual reality to evoke awareness of nature and its cycles? Why mediate the relationship between humans and nature through a digital environment, rather than opting for more un-mediated, and less artificial means? Building on Migliora’s work, the article addresses this issue by examining case studies of artists since the 1980s who have similarly used technology to explore such topics.
Italiano
26-nov-2024
https://ojs.unito.it/index.php/vde
Università di Torino
43/2024
25
32
8
Italy
nazionale
esperti non anonimi
Online
Settore ARTE-01/C - Storia dell'arte contemporanea
Settore PEMM-01/B - Cinema, fotografia, radio, televisione e media digitali
   ON FOODS - Research and innovation network on food and nutrition Sustainability, Safety and Security - Working ON FOODS
   ON FOODS
   European Commission - PNRR
   Decreto direttoriale Mur n. 1550 dell’11.10.2022 di concessione del finanziamento
   CUP: F13C22001210007
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10808/61887
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