Los Santos Plays Itself begins with a simple claim: the most obsessively filmed city in contemporary art may be a fake Los Angeles built by Rockstar Games. Taking its cue from Thom Andersen’s Los Angeles Plays Itself, the book asks what happens when video art and post-photographic practices run on a commercial game engine. If Andersen traced how cinema framed a city, this study follows how simulation gener-ates its own urban logic. Across more than seventy works made between 2013 and 2025, the book tracks artists who treat Grand Theft Auto V as software rather than a narrative. Their work exposes Los Santos as executable code: an apparatus in which ideology is encoded into traffic models, weather systems, and police routines. Machinima becomes a post-cinematic practice that scripts resistance into this procedural logic through am-bient observation, modding, and infrastructural critique.

Los Santos Plays Itself (volume 1), 2025-01-23.

Los Santos Plays Itself (volume 1)

Matteo Bittanti
2025-01-23

Abstract

Los Santos Plays Itself begins with a simple claim: the most obsessively filmed city in contemporary art may be a fake Los Angeles built by Rockstar Games. Taking its cue from Thom Andersen’s Los Angeles Plays Itself, the book asks what happens when video art and post-photographic practices run on a commercial game engine. If Andersen traced how cinema framed a city, this study follows how simulation gener-ates its own urban logic. Across more than seventy works made between 2013 and 2025, the book tracks artists who treat Grand Theft Auto V as software rather than a narrative. Their work exposes Los Santos as executable code: an apparatus in which ideology is encoded into traffic models, weather systems, and police routines. Machinima becomes a post-cinematic practice that scripts resistance into this procedural logic through am-bient observation, modding, and infrastructural critique.
Bittanti, Matteo; Veenstra, Jordy
Inglese
23-gen-2025
9788869775208
https://mimesisinternational.com/los-santos-plays-itself-vol-i/
354
4
Italy
Mimesis International
A stampa
internazionale
comitato scientifico
Settore L-ART/06 - Cinema, Fotografia e Televisione
Settore PEMM-01/B - Cinema, fotografia, radio, televisione e media digitali
1
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10808/71367
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